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	<title>Comments on: processing chain game</title>
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		<title>By: Spining Dogs, Flashing Cogs and Processing &#124; fizzPOP</title>
		<link>http://www.tigershungry.co.uk/2009/08/processing-chain-game/comment-page-1/#comment-48</link>
		<dc:creator>Spining Dogs, Flashing Cogs and Processing &#124; fizzPOP</dc:creator>
		<pubDate>Tue, 15 Jun 2010 19:42:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.tigershungry.co.uk/?p=151#comment-48</guid>
		<description>[...] way of working reminds me quite a lot the Processing workshop by Steph Thirion that Tigershungry showed us last year. In that workshop participants, who had little experience of coding, were given [...]</description>
		<content:encoded><![CDATA[<p>[...] way of working reminds me quite a lot the Processing workshop by Steph Thirion that Tigershungry showed us last year. In that workshop participants, who had little experience of coding, were given [...]</p>
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		<title>By: Hack Session: 26th August &#124; fizzPOP</title>
		<link>http://www.tigershungry.co.uk/2009/08/processing-chain-game/comment-page-1/#comment-20</link>
		<dc:creator>Hack Session: 26th August &#124; fizzPOP</dc:creator>
		<pubDate>Sat, 22 Aug 2009 11:29:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.tigershungry.co.uk/?p=151#comment-20</guid>
		<description>[...] There&#8217;s been some recent discussion about starting a &#8216;chain game&#8217; using either Processing or Scratch. If that takes your fancy read more here [...]</description>
		<content:encoded><![CDATA[<p>[...] There&#8217;s been some recent discussion about starting a &#8216;chain game&#8217; using either Processing or Scratch. If that takes your fancy read more here [...]</p>
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		<title>By: Antonio Roberts</title>
		<link>http://www.tigershungry.co.uk/2009/08/processing-chain-game/comment-page-1/#comment-19</link>
		<dc:creator>Antonio Roberts</dc:creator>
		<pubDate>Sat, 15 Aug 2009 20:38:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.tigershungry.co.uk/?p=151#comment-19</guid>
		<description>In fact, here&#039;s an old version of the game http://www.hellocatfood.com/pminspace/pminspace.swf</description>
		<content:encoded><![CDATA[<p>In fact, here&#8217;s an old version of the game <a href="http://www.hellocatfood.com/pminspace/pminspace.swf" rel="nofollow">http://www.hellocatfood.com/pminspace/pminspace.swf</a></p>
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		<title>By: Antonio Roberts</title>
		<link>http://www.tigershungry.co.uk/2009/08/processing-chain-game/comment-page-1/#comment-18</link>
		<dc:creator>Antonio Roberts</dc:creator>
		<pubDate>Fri, 14 Aug 2009 22:33:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.tigershungry.co.uk/?p=151#comment-18</guid>
		<description>Myself and Ben carried on hacking the code for that game. We got somewhere but just need to study it more. I once made a crappy game that combines pacman and asteroids in actionscript. If all else fails I&#039;m happy to attempt rewriting it in processing for use in this project.

Perhaps you should post this to the mailing list too ;-)</description>
		<content:encoded><![CDATA[<p>Myself and Ben carried on hacking the code for that game. We got somewhere but just need to study it more. I once made a crappy game that combines pacman and asteroids in actionscript. If all else fails I&#8217;m happy to attempt rewriting it in processing for use in this project.</p>
<p>Perhaps you should post this to the mailing list too <img src='http://www.tigershungry.co.uk/wp-includes/images/smilies/icon_wink.gif' alt=';-)' class='wp-smiley' /> </p>
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