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22 November 2009
my first duino
Yesterday I took my first tentative steps with Arduino (yes technically it was a Freeduino) thanks to the workshops at Howduino & Fizzpop. I’ve been wanting to play with duino’s for a while, but as its been over 10 years since I had to deal with electronics and circuits I hadn’t the foggiest where to [...]
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14 August 2009
processing chain game
Combined cooing over Steph Thirion’s games mod workshop and layer tennis over the past few weeks got me thinking about a project I’m looking into running that sits halfway between the two.
Currently lacking in a catchy title, the basic gist is a chain processed game/interactive art. Starting with an original (but basic) games code in [...]








